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AI Insights · Timothy · October 2024

Top 5 Third Person Games on Unified Platform in Hungary: Q3 2024 Performance

Explore the performance of popular third-person games in Hungary during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Third Person Games on Unified Platform in Hungary: Q3 2024 Performance

In the third quarter of 2024, several third-person games made significant impacts on the unified platform in Hungary. Here's an overview of how these top five games performed, based on data from Sensor Tower.

PUBG MOBILE by Tencent Mobile International Limited showed varied trends throughout Q3. Weekly revenue fluctuated, with peaks reaching around $35K in early August, followed by a decrease towards the end of the quarter, settling at about $23K. Downloads remained relatively stable, peaking at approximately 3.2K in early September. Active users started the quarter at around 113K, experiencing a gradual decline to about 98K by the end of September.

Last War:Survival from FUNFLY PTE. LTD. experienced a notable increase in revenue towards the end of the quarter, reaching a high of roughly $22K in mid-September. Downloads were highest at the beginning and end of the quarter, with figures around 5.7K and 5.1K, respectively. Active users saw a slight increase, ending the quarter at around 21.8K.

World of Tanks Blitz™ by WARGAMING Group Limited had a significant spike in downloads in late July and early August, with numbers reaching up to 10.4K. Revenue fluctuated throughout the quarter, peaking at about $7K in early September. Active users showed a peak of approximately 24.2K in mid-August before settling down to about 14.3K at the end of September.

Star Wars™: Galaxy of Heroes from Electronic Arts maintained a steady weekly revenue, with a notable increase to about $8.3K in mid-August. Downloads were relatively low, peaking at 601 in early September. Active users had an increase in early September, reaching around 17.8K, before a decline towards the end of the quarter.

Stumble Guys by Scopely, Inc. had stable revenue throughout the quarter, with minor fluctuations, ending at approximately $5.7K. Downloads peaked in late August at around 4.7K. Active users remained steady, starting the quarter at about 45.6K and ending at 37.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024